The game has a minimal story, in which the player is told by letters of a mysterious box in a room in a house as the player solves the puzzles around the box, more notes from the same author - one who previously had solved the mystery of the box - are found, describing the box's use of an ethereal material called "Null", as well as showing the author slowly descending into madness. This Room gameplay was simple to explain It’s a three-dimensional puzzle game. And for the record, the Room Three game in the series has sold more than 11.5 Million Copies. The Room received the Best Game of the Year 2012, Totally The Room received an 88 based on 13 critics for the iOS version and a 73 based on 4 critics for the PC version.
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